China Miéville on Dial H

Omnivoracious features a short essay from novelist and Diah H writer China Miéville, wherein he discusses his history with the DC Comics property Dial H For Hero:

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“For a long time, Dial H for Hero and its successors have been my comics obsessions. No other title, I’ve long explained to any of my poor friends who’ll listen, combines childlike joy in superhero-creation, a neo-surrealist faith in the aleatory, a post-Vertigo focus on the erosion of identity, and an opening into one of the few utter mysteries left in the history of the DCU.”

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    Jeff Smith interviewed by fellow cartoonists

    The Tell Me Something I Don’t Know podcast on boingboing is “an interview podcast featuring artists, writers, filmmakers, and other creative people discussing their work, ideas, and the reality/business side of how they do what they do.”

    In episode #7, indie comic creators interview Columbus’ own Jeff Smith.

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    There’s a wealth of great material here, including talking about business plans, selling to retailers, and much more. I like his stories about how much resistance there was in the early days toward trade paperback collections and graphic novels from the likes of Wizard magazine and retailers. Well worth your time, especially if you’re interested in the business side of comics and comics history.

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      What makes a character “relatable”?

      There’s an interview over at Comic Book Resources with Marc Guggenheim, comic book writer and executive producer of the “Arrow” TV series, and in this bit he talks about the factors that contribute to a character becoming “relatable” for the audience:

      “The advantage we have as a television show over the comic book version is that we created a whole cast of characters around Oliver to help him be more relatable. Truth be told, in the comics Green Arrow’s basically had Black Canary, and that’s been the extent of his supporting cast — he’s had Roy, but we went to great lengths to give him a sister, a best friend, a mother, [and bodyguard] Diggle. He doesn’t have any of those things in the comics and when you talk about what makes a character relatable, I’d say it’s the people around him,” Guggenheim said. “If I were to tackle the comic book as a writer the first thing I would try to do is give him a supporting cast. That would help elaborate on his character.”

      Here, he’s referring to the latest Green Arrow series (the “New 52″), which has already gone through 3 creative team changes in less than 20 issues. And I think he’s absolutely right. Whether you like the TV show or not, there’s no denying that they have built up a very strong set of supporting characters, through whose eyes we see Oliver in different lights. This allows them a greater opportunity to explore his different sides, and show his changing attitudes and motivations.

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        Joe Kelly on his X-Men experience

        Writer Joe Kelly talks about quitting the high-profile gig of being the writer of the X-Men comic, back in 1999:

        The final straw was when it was time to do the ‘Hunt for Xavier’ story. We hammered that out and again it wasn’t what they wanted, and we had problems. By the time we’d come up with something we could all agree on it was time to do the next big crossover story, which was this Magneto arc, and we were basically called up and told that the main office was gonna write the overall story for us and we were just going to execute it in the books. There are situations in which that works fine: soap operas and television series do it all the time. Except, that’s how it has to be from the start. To go from, ‘Hey, we want you guys to lend your voices to these books and make them different and unique’, to ‘We’re gonna write the stories for you’, you know you can’t go any lower. We had to quit. It became a self-respect issue. This was a fight that we knew we couldn’t win, because who do you argue with?

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          Selling comics at a gaming con

          Over at Comic Book Resources, Brigid Alverson has a fascinating (to me) look at PAX East, the gaming convention started up by the Penny Arcade webcomic guys. While not a fan of their work, I’ve been quite impressed with their business acumen, and especially the success of their PAX conventions. Just check out these photos, which document a show that easily rivals some of the comic book world’s biggest conventions:

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          After reading the article, two things struck me. First, shows like this can serve as a great middle-ground for the general genre fan to be exposed to comics and graphic novels. Smart comic book publishers with books that will appeal to gamers are already at the show, introducing their products to a whole new audience (and market segment)”

          At the publisher’s booth, Oni’s Director of Business Development George Rohac presided over a wide range of books; people are often drawn by the Scott Pilgrim books, he said, but then Oni’s other titles, such as The Sixth Gun and Sharknife, catch their eye.

          At the Udon Entertainment booth, video-game art books and Street Fighter graphic novels were moving briskly; at the end of the weekend, Marketing Director Christopher Butcher said he had sold almost his entire inventory.

          Gaming fans are just like comic fans: they love to spend money on ancillary products based on the games they like. We buy Batman statues and Spider-man hoodies, and they do the same for products based on the characters from their favorite games. So why not sell them comics based on their games? Or at least, in the same general wheelhouse? And in turn, if they happen to like the comics, they may continue to seek out more works by the same creators, or same publisher. The way I look at it, this is a perfect example of “a rising tide lifts all boats,” or as they like to say in the jargon-obsessed business world, a “win-win.” The comics publishers can expand their marketplace, while the game publishers expand their brand and licensing potential.

          But what if as a publisher or individual creator, you don’t have the funds or the quantity of products to be able to field a (presumably expensive) booth at a show like this? Well, that’s the second thought that came to mind: here’s a niche for a smart, enterprising person to fill. You could potentially make a business of being the middle-man for parties interested in selling their comics at a convention like this, but who are limited by their finances, geographical location, or simply don’t have that many different books to make getting their own booth a viable option. You pay for the booth, have your clients ship you the books, sell them at the show, and take an agreed-upon cut of the profits. Theoretically, you make money, and your clients make money (or perhaps they just break even, but they consider the exposure and awareness boost a reasonable return on their investment).

          Granted, there are logistical and practical problems galore, not the least of which is whether this scheme would even be profitable. But hey, that’s the job of the entrepreneur, right? To figure out how to make money from an under served (or ignored) niche market, and to take the chance.

          So there you go, consider that a free business idea from me to you. Just remember me if you ever put this idea into practice, and give me the “friends” discount rate for your services, OK?

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            Cliff Galbraith on comic cons

            The Beat has a nice interview with indie comics creator Cliff Galbraith on founding and running the relatively new Asbury Park Comicon. I especially liked this quote:

            What’s your personal philosophy behind Comic Cons?

            CG: Don’t be boring. Don’t be predictable. Don’t call yourself a Comic Con and fill the bill with wrestlers, actors, and other people who have nothing to do with comics. Respect and honors those who make comics, especially those who came before us. I see a lot of bullshit at cons and I just don’t get it. If somebody wants an autograph of somebody from Twilight or some guy who played a storm trooper 30 years ago — that’s their business, but it really has nothing to do with comics. It detracts and devalues comics as something that is supposed to be celebrated. My feeling is if you’re not here for the comics then shove off. Go to a horror con, go to a sci-fi con.

            Amen, brother.

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              Persia Blues: Sequential Underground podcast

              In this 22 minute podcast, Sequential Underground’s Nick Marino talks to NMB’s founder/publisher Terry Nantier about the digital/print release strategy for Persia Blues, the library market, challenges faced by artists, and more.

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              “This formula here, with the e-comic books, gives the artist the capacity for some input, some availability of the work as it’s coming out…and a revenue flow. It’s a means of helping the artist to get through a very long process.” –Terry Nantier

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                Mark Waid on the Big Two

                I know, I tend to feature a lot of Mark Waid quotes on my blog. But that’s because he’s one of the few big name creators that a) talks fairly openly about the realities of the comic book business, and b) often has insightful and forward-thinking comments. Anyway, this particular one comes from a very lengthy and in-depth interview with Tom Spurgeon, over at The Comic Reporter blog:

                Spurgeon: Is it particularly tough right now for comics to keep their eyes on that prize given the pressure of the corporate demands?

                WAID: Yes. It really is. It’s harder than it ever has been before. I think part of that is because as a medium of a 32-page comics, or 28-page comics, or whatever they are right this moment, the standard monthly issues, I think those sales have pretty much plateaued. You look at anecdotal evidence that sales are up on monthly issues, but I don’t know if that’s sustainable and I don’t know if that’s a huge bump up. It doesn’t seem to me to indicate a rising trend. Let me put it this way. I do not know this, I am pulling this speculation totally out of my ass based on some informed conversation, but I would not be surprised if DC’s New 52 had been a hail mary pass. I would not be surprised to learn that Diane Nelson looked at the figures and the overhead and said a couple of years ago, “All right, boys. Pack up shop. We’re going to go reprint.” And Dan [DiDio] and Jim [Lee] and whoever else came in to make their case. “Give us one more shot at selling out comics exclusively to 13-year-old boys.” Again, that is speculation on my end. That probably isn’t true, but it wouldn’t surprise me if that were the case.

                At Marvel, a little less so, I think. Those people seem to answer to higher-ups that seem to get what they’re doing a little more. They seem to grant a little more creative latitude. But I can certainly see it. There’s always the need to generate profits, move the next quarter. There’s always a need, even more as these companies are absorbed by the Warner Brothers and the Disneys of the world, there’s always more of a need to make the balance sheets shinier every year. It’s a tough job. A lot of times it means doing corporate stuff.

                In the same interview, Waid talks openly about being essentially blacklisted over at DC, and forced to move on. It’s a really good read, if you have the time.

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                  Dark Horse to collect the underrated “Bloodhound”

                  Some unexpected and cool news: Dark Horse Comics is collecting writer Dan Jolley’s excellent (and criminally ignored and underrated) 2004 series from DC, Bloodhound. Although creator-owned (kinda, sorta…read the interview for more details) the book was set in the DC Universe, but was fairly self-contained and didn’t really interact much with the superhero crowd. Jolley still had to remove a whole issue that guest starred Firestorm, and make some other cosmetic changes, but it’s cool that DC decided not to be a dick about it and worked with him on this.

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                  “Bloodhound is about Travis “Clev” Clevenger, a huge, brutal, ex-Atlanta police detective who specializes in tracking down superhuman criminals. Clev had the city’s best record for finding and dealing with superhumans, thanks to a knack for understanding their thought processes. Unfortunately, he had also been having an on-again-off-again affair with his partner Vince’s wife, Trish, for a number of years, and when Vince found out, he attacked Clev with a crowbar. Clev killed Vince and got sentenced to prison.”

                  The series only lasted 10 issues, and featured interior art by Leonard Kirk and covers by Dave Johnson. It felt to me like the latter was phoning some of the covers in, especially compared to his rock solid covers for other books, but this one in particular has a nice vibe to it:

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                  The story, pacing, and characterization were top notch. I remember thinking that Jolley was exercising the perfect balance between teasing mysteries, and answering questions. It’s really a shame that DC had no clue what to do with the book, and it boggles the mind to wonder what their though process was when it came to this whole series. Here’s Jolley, being somewhat diplomatic about it:

                  “As far as challenges, well, DC’s upper brass provided plenty of those themselves. There were quite a few baffling decisions made during the book’s development, and some truly profound lapses in communication, but probably the biggest hurdle was the timing. Bloodhound was approved, straight to series, at the last pitch meeting of 2002, but for some reason I never learned, DC chose not to let it hit shelves until the middle of 2004. In the intervening 18 months, the company engaged in a little event called Identity Crisis. You may remember that. Identity Crisis put every single bit of DC’s focus on the capes-and-tights crowd, and if a book didn’t involve a lot of people with names that ended in “-man,” it got left out in the proverbial cold. And that was the whole point of Bloodhound, clearly stated, from the very beginning: to explore some of the parts of the DC Universe that the capes-and-tights crowd never got to. So not only was there no marketing behind the book, it got hidden so well that even a lot of comic shop owners weren’t aware of it. It was frustrating to be at a con, with Bloodhound issues displayed on my table, and have a retailer walk up and say, “Bloodhound? What’s that?”

                  Anyway, keep your eye out for the book, it’s a good one.

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                    Cost of print comics

                    Here’s some more gritty details about the reality of the print market, from an interview with writer Mark Waid:

                    Toucan: In a recent interview with Pace Magazine you stated “the future is all about digital for me.” Why do you feel that way, and what made you start your own digital comics portal in Thrillbent?

                    Mark: I’ll take the second question first. What made me start was looking at the cost of print. This is back when I was doing the BOOM! editor-in-chief stuff and BOOM! creative chief officer a few years ago and looking at print costs across the board for all publishers and how insane they were unless you’re one of the top two or three publishers and you’ve got 50% of the market share and your per unit cost is feasible. But if you’re anybody else and you’re doing a comic and it’s got a print run of 5,000 or 6,000 copies and you’re doing a color comic, you’re paying more in printing then you are in everything else put together including editorial and overhead—that’s ridiculous. I’m selling my $4 comic to Diamond for about $1.60 and I’m having to pay a dollar in print costs; that is not a feasible business model.

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                      Of pitches and publishing seasons

                      A couple of links related to the business side of comics…

                      Publishing Seasons – First Second editor Gina Gagliano explains why publishing houses offer their catalogs in intervals broken into “seasons.”

                      Winter: January through April

                      Spring: May through August

                      Fall: September through December

                      If you publish your book with a major publisher, your book will one day be assigned a season of its own.

                      Why is this?

                      Near Misses From My DC Era – Writer Brian Wood shows how even successful, popular creators can pitch projects in vain, and even when you think you have a greenlight and your editor loves the book, it can still be scrapped for capricious reasons.

                      Rima The Jungle Girl – I was asked by Azzarello to write a miniseries for his First Wave thing, and I wrote the outline and met with the editor and got that approved and all seemed cool, but the green light to start scripting never came, and to this day I have no idea why. I like the story, and since I wasn’t paid anything by DC for the outline the story’s mine, so maybe I’ll find a use for it.

                      That last sentence is what interests me. Good ideas are good ideas, regardless of their initial failure in finding a willing publisher. As long as there’s no contract or NDA involved, I think creators should definitely keep all options open and revise their company pitches into creator-owned books. There are many examples of this in the field, with one that comes to mind is writer J.M. DeMatteis retooling his rejected “death of Captain America” story from the 80s into the mini-series The Life and Times of Savior 28 decades later.

                      And on a more personal footnote, back during my own failed attempts to pitch new series treatments to DC last year, one of the characters I was interested in was Rima The Jungle Girl. I was told at the time that another writer had plans for her, so that particular character was off the table. Now, this was after the whole “First Wave” series of pulp books, so I don’t think it was Azzarello or Wood, but I do find it amusing.

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